| __GLXEvent | |
| Geometry::_AssignFun< T > | |
| _GPU_DEVICE | |
| Geometry::_HGridCellFunctor< CellT, F > | |
| Geometry::_HGridCellFunctorConst< CellT, F > | |
| Geometry::AABox | |
| Geometry::AncestorGrid< T, ChildT > | Class template is used as abstract ancestor of voxel grids |
| Util::ArgExtracter | |
| CGLA::ArithMatFloat< VVT, HVT, MT, ROWS > | Basic class template for matrices |
| CGLA::ArithQuat< T, V, Q > | A T based Quaterinion class |
| CGLA::ArithSqMat2x2Float< V, M > | Two by two float matrix template |
| CGLA::ArithSqMat3x3Float< V, M > | 3 by 3 float matrix template |
| CGLA::ArithSqMat4x4Float< VT, M > | 4 by 4 float matrix template |
| CGLA::ArithSqMatFloat< VT, MT, ROWS > | |
| CGLA::ArithVec< T, V, N > | Template representing generic arithmetic vectors |
| CGLA::ArithVec2Float< T, V > | |
| CGLA::ArithVec3Float< T, V > | |
| CGLA::ArithVec3Int< T, V > | |
| CGLA::ArithVec4Float< T, V > | A four dimensional floating point vector template |
| CGLA::ArithVec4Int< T, V > | |
| CGLA::ArithVecFloat< T, V, N > | |
| CGLA::ArithVecInt< T, V, N > | |
| HMesh::AttributeVector< ITEM, ITEMID > | |
| Geometry::BBox | |
| CGLA::BitMask | Mostly a utility class |
| Geometry::BoundingINode< BoxType > | |
| Geometry::BoundingLNode< BoxType > | Leaf node of a bounding box tree. References triangle |
| Geometry::BoundingNode< BoxType > | Abstract BOUNDINGNODE node |
| Geometry::BoundingTree< BoxType > | |
| Geometry::BSPInner | |
| Geometry::BSPLeaf | |
| Geometry::BSPNode | |
| Geometry::BSPTree | |
| Geometry::Cell< T, CELL_DIM, ChildT > | Class template for a cell in a hierarchical grid |
| CGLA::CGLAMotherException | |
| chunk | |
| LinAlg::CMatrixType< T > | The Matrix type |
| HMesh::ConnectivityKernel | |
| CGLA::TableTrigonometry::CosTable | |
| HMesh::CurvatureEnergy | |
| LinAlg::CVectorType< T > | The Vector type |
| DDS_header | A bunch of DirectDraw Surface structures and flags |
| Geometry::DefaultCell< T, CELL_DIM > | |
| HMesh::DihedralEnergy | |
| Geometry::EdgeMap | |
| HMesh::EnergyFun | This class represents the energy of an edge. It is used in optimization schemes where edges are swapped (aka flipped). */ |
| HMesh::Face | |
| HMesh::FaceAttributeVector< ITEM > | |
| HMesh::FaceTag | |
| Geometry::FastBSPNode | |
| HMesh::GaussCurvatureEnergy | |
| GLContextStruct | |
| GLGraphics::GLViewController | |
| GLXBufferClobberEventSGIX | |
| GLXHyperpipeConfigSGIX | |
| GLXHyperpipeNetworkSGIX | |
| GLXPbufferClobberEvent | |
| GLXPipeRect | |
| GLXPipeRectLimits | |
| Geometry::GradientFilter< GridT > | This class is a filter that computes gradients from a grid |
| Util::Grid2D< T > | |
| HMesh::HalfEdge | |
| HMesh::HalfEdgeAttributeVector< ITEM > | |
| HMesh::HalfEdgeTag | |
| HMesh::HalfEdgeWalker | |
| Util::HashKey1c | |
| Util::HashKey3uc | |
| Util::HashKey3usi | |
| Util::HashTable< KEY_T, VAL_T > | Hashtable class template |
| Geometry::HE< Node > | |
| Geometry::HGrid< T, CellT > | Hierarchical voxel grid |
| huffman | |
| GLGraphics::IDBufferWireframeRenderer | Class for ID buffer based wireframe rendering. Handles all types of gons. Use with Manifold |
| HMesh::IDIterator< ID > | |
| HMesh::IDRemap | |
| Geometry::ImplicitFunction | Implicit function |
| Geometry::IndexedFaceSet | This class represents the simplest possible triangle mesh data structure |
| Geometry::ISectTri | |
| HMesh::ItemID< T > | |
| HMesh::ItemVector< ITEM > | |
| jpeg | |
| Geometry::KDTree< KeyT, ValT > | A classic K-D tree |
| HMesh::Manifold | |
| CGLA::Mat2x2d | Two by two double matrix |
| CGLA::Mat2x2f | Two by two float matrix |
| CGLA::Mat2x3d | 2x3 double matrix class |
| CGLA::Mat2x3f | 2x3 float matrix class |
| CGLA::Mat3x2d | 3x2 double matrix class |
| CGLA::Mat3x2f | 3x2 float matrix class |
| CGLA::Mat3x3d | 3 by 3 double matrix |
| CGLA::Mat3x3f | 3 by 3 float matrix |
| CGLA::Mat4x4d | 4x4 double matrix |
| CGLA::Mat4x4f | 4x4 float matrix. This class is useful for transformations such as perspective projections or translation where 3x3 matrices do not suffice |
| Geometry::Material | |
| HMesh::MinAngleEnergy | |
| Geometry::OBox | |
| Geometry::ParSurf | |
| png | |
| Geometry::POINT | |
| Geometry::Polygonizer | Polygonizer is the class used to perform polygonization |
| HMesh::PotentialEdge | |
| HMesh::PQElem | |
| CGLA::Quatd | A float based Quaterinion class |
| CGLA::Quatf | A float based Quaterinion class |
| GLGraphics::QuatTrackBall | This class represents a virtual tracball |
| HMesh::RandomEnergy | |
| Geometry::Ray | |
| Util::ResourceManager< RES > | Resource manager class |
| Util::ResourcePtr< RES > | Template for a pointer to a reference counted resource |
| Util::ResourceRecord< RES > | This class template represents a resource record |
| Geometry::RGrid< T > | Regular voxel grid |
| GLGraphics::SimpleTrackBall | Simple trackball class |
| GLGraphics::SinglePassWireframeRenderer | |
| Geometry::Stack | |
| stbi | |
| stbi_loader | |
| stbi_resample | |
| t_ply_ | |
| t_ply_argument_ | |
| t_ply_element_ | |
| t_ply_idriver_ | |
| t_ply_odriver_ | |
| t_ply_property_ | |
| Geometry::ThreeDDDA | A ThreeDDDA is a class for traversing a grid of cells |
| Util::Timer | |
| Geometry::TriAccel | |
| Geometry::TRIANGLE | |
| Geometry::Triangle | |
| Geometry::TrilinFilter< GridT > | |
| Geometry::TriMesh | A Triangle Mesh struct |
| Geometry::TriMeshObjLoader | |
| CGLA::UnitVector | The UnitVector stores a unit length vector as two angles |
| Util::UpCase | |
| HMesh::ValencyEnergy | |
| CGLA::Vec2d | 2D double floating point vector |
| CGLA::Vec2f | 2D floating point vector |
| CGLA::Vec2i | 2D Integer vector |
| CGLA::Vec2ui | 2D Integer vector |
| CGLA::Vec3d | A 3D double vector |
| CGLA::Vec3f | 3D float vector |
| CGLA::Vec3i | 3D integer vector |
| CGLA::Vec3uc | 3D unsigned char vector |
| CGLA::Vec3usi | Unsigned short int 3D vector class |
| CGLA::Vec4d | A four dimensional floating point vector |
| CGLA::Vec4f | A four dimensional floating point vector |
| CGLA::Vec4i | 4D integer vector |
| CGLA::Vec4uc | 4D unsigned char vector |
| HMesh::Vertex | |
| HMesh::VertexAttributeVector< ITEM > | |
| HMesh::VertexTag | |
| Geometry::VolSaver< G > | |
| Geometry::VolSaverAscii< G > | |
| Geometry::VolSaverFloat< G > | |
| Util::XmlBody | |
| Util::XmlDoc | |
| Util::XmlElement | |
| Util::XmlHead | |
| zbuf | |
| zhuffman | |