GEL  2
GEL is a library for Geometry and Linear Algebra
Geometry::Ray Member List
This is the complete list of members for Geometry::Ray, including all inherited members.
compute_normal() (defined in Geometry::Ray)Geometry::Ray [inline]
compute_position() (defined in Geometry::Ray)Geometry::Ray [inline]
cond_set_parameter(float t, float _u, float _v, Geometry::TriMesh *mesh, size_t idx) (defined in Geometry::Ray)Geometry::Ray [inline]
did_hit_diffuse (defined in Geometry::Ray)Geometry::Ray
direction (defined in Geometry::Ray)Geometry::Ray
dist (defined in Geometry::Ray)Geometry::Ray
get_hit_material() const (defined in Geometry::Ray)Geometry::Ray [inline]
has_hit (defined in Geometry::Ray)Geometry::Ray
hit_face_id (defined in Geometry::Ray)Geometry::Ray
hit_normal (defined in Geometry::Ray)Geometry::Ray
hit_object (defined in Geometry::Ray)Geometry::Ray
hit_pos (defined in Geometry::Ray)Geometry::Ray
id (defined in Geometry::Ray)Geometry::Ray
inside (defined in Geometry::Ray)Geometry::Ray
ior (defined in Geometry::Ray)Geometry::Ray
origin (defined in Geometry::Ray)Geometry::Ray
Ray() (defined in Geometry::Ray)Geometry::Ray [inline]
Ray(const CGLA::Vec3f &_origin, const CGLA::Vec3f &_direction) (defined in Geometry::Ray)Geometry::Ray [inline]
reflect(const CGLA::Vec3f &normal) (defined in Geometry::Ray)Geometry::Ray [inline]
refract(const CGLA::Vec3f &normal, float new_ior) (defined in Geometry::Ray)Geometry::Ray [inline]
reset() (defined in Geometry::Ray)Geometry::Ray [inline]
trace_depth (defined in Geometry::Ray)Geometry::Ray
u (defined in Geometry::Ray)Geometry::Ray
v (defined in Geometry::Ray)Geometry::Ray
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