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GEL
2
GEL is a library for Geometry and Linear Algebra
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| area() (defined in Geometry::BBox) | Geometry::BBox | |
| compute_bbox(std::vector< ISectTri > &isectmesh) (defined in Geometry::BBox) | Geometry::BBox | |
| in_interval(double min_limit, double test_value, double max_limit) (defined in Geometry::BBox) | Geometry::BBox | |
| intersect(Ray &ray) (defined in Geometry::BBox) | Geometry::BBox | |
| intersect_edge_box(CGLA::Vec3f &ray_start, CGLA::Vec3f &ray_end) (defined in Geometry::BBox) | Geometry::BBox | |
| intersect_min_max(Ray &ray, double &t_min, double &t_max) const (defined in Geometry::BBox) | Geometry::BBox | |
| intersect_triangle(ISectTri &tri) (defined in Geometry::BBox) | Geometry::BBox | |
| intersect_triangle_left(ISectTri &tri, double plane, int axis) (defined in Geometry::BBox) | Geometry::BBox | |
| intersect_triangle_right(ISectTri &tri, double plane, int axis) (defined in Geometry::BBox) | Geometry::BBox | |
| max_corner (defined in Geometry::BBox) | Geometry::BBox | |
| min_corner (defined in Geometry::BBox) | Geometry::BBox | |
| ray_triangle(CGLA::Vec3f &ray_start, CGLA::Vec3f &ray_end, ISectTri &tri) (defined in Geometry::BBox) | Geometry::BBox |
1.7.5.1