GEL
2
GEL is a library for Geometry and Linear Algebra
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BoundingNode(const BoxType &box) (defined in Geometry::BoundingNode< BoxType >) | Geometry::BoundingNode< BoxType > | [inline] |
build(std::vector< Triangle > &triangles) (defined in Geometry::BoundingNode< BoxType >) | Geometry::BoundingNode< BoxType > | [static] |
intersect(const CGLA::Vec3f &, const CGLA::Vec3f &, float &) const =0 | Geometry::BoundingNode< BoxType > | [pure virtual] |
intersect(Ray &r) const =0 (defined in Geometry::BoundingNode< BoxType >) | Geometry::BoundingNode< BoxType > | [pure virtual] |
intersect_cnt(const CGLA::Vec3f &, const CGLA::Vec3f &) const =0 | Geometry::BoundingNode< BoxType > | [pure virtual] |
sq_distance(const CGLA::Vec3f &, float &, float &, float &) const | Geometry::BoundingNode< BoxType > | [virtual] |
~BoundingNode() (defined in Geometry::BoundingNode< BoxType >) | Geometry::BoundingNode< BoxType > | [inline, virtual] |