Bachelor Project in Software Technology

Project number 9997

Artificial Intelligence in Board Games

Description

The project concerns implementation of artificial intelligence methods to control players in the simple board game "Kulibrat". The project will start out with implementations of basic methods such as simple searches through game trees. Following this, more advanced methods will be considered, in particular methods related to learning.

Supervisors

Thomas Bolander

Students (Spring 2007)

Aron Lindberg


2007-07-28