FPGA-Based 3D Graphics Processor with PCI-bus Interface, an Implementation Case Study

Hans Holten-Lund

AbstractCase study of an FPGA implementation of a 3D graphics processor. Practical design issues dealing with a PCI-bus based reconfigurable FPGA prototyping board are discussed. PCI drivers and bandwidth issues are discussed. An analog VGA video output is presented as a solution to some of the bandwith issues.
KeywordsComputer Graphics, FPGA
TypeConference paper [With referee]
ConferenceNORCHIP 2002 Proceedings
Year2002    Month November    pp. 316-321
Electronic version(s)[pdf]
BibTeX data [bibtex]
IMM Group(s)Computer Science & Engineering