3D-console - An application interface based on X3D

Brian Kristiansen, Kristian Spangsege

AbstractThe aim of this report is to describe the design and implementation of a system named "3D-Console" . The ultimate goal for 3D-Console was to provide a 3-D user interface framework, which enabled users to work more effciently. The user interface has been integrated into a proper 3-D environment. This report also discusses the rationale for such asystem, as well as how to optimize interaction through hardware devices and graphical effects.

3D-Console also gives interested developers and designers a 3-D environment, an X3D compatible framework and an client API, which can be used for authoring applications with 3-D user interfaces.

The new idea is the combination of two technologies: independent applications and a 3-D environment.

3D-Console builds heavily on the new 3-D graphics standard, X3D.
Keywords3-D, user interface, X3D, SAI, API
TypeMaster's thesis [Academic thesis]
Year2003
PublisherInformatics and Mathematical Modelling, Technical University of Denmark, DTU
AddressRichard Petersens Plads, Building 321, DK-2800 Kgs. Lyngby
SeriesIMM-Thesis-2003-38
Note
Electronic version(s)[ps] [ps.gz]
BibTeX data [bibtex]
IMM Group(s)Image Analysis & Computer Graphics