@MISC\{IMM2013-06609, author = "M. S. A. Larsen and J. V. V. Jensen", title = "Engineering of an Interactive Game for Teaching Elementary Mathematics", year = "2013", publisher = "Technical University of Denmark, {DTU} Compute, {E-}mail: compute@compute.dtu.dk", address = "Matematiktorvet, Building 303{-B,} {DK-}2800 Kgs. Lyngby, Denmark", note = "Supervisors: Jeppe Revall Frisvad, jerf@dtu.dk, {DTU} Compute, og Niels J{\o}rgen Christensen, {DTU} Compute", url = "http://www.compute.dtu.dk/English.aspx", abstract = "When developing an interactive computer game for teaching elementary mathematics, it should be ensured that the game in fact can be used as teaching material and it should be sought that it also is motivational. The approach in this thesis has been to develop a game of high availability, with mathematical problems being presented differently and with levels of difficulty that both challenge and are not too hard for the players. The solution has been to engineer a browser based game that teaches multiplication and addition. In a city seen from above, a garbage truck with a given capacity should collect trash of given sizes and in given representations. The player needs to fill the truck completely by clicking on houses with trash, i.e. match the truck’s capacity with the trash sizes. The level of difficulty adapts to the player’s mathematical skills based on his or her performance in the game." }