Security and anti-cheating system in a turn based game - Major League Wizardry

Kristoffer la Cour

AbstractThis thesis looks at security and anti-cheating measures, that can be implemented in an advanced turn based game, where players have secrets to keep from each other, and the result of the game has to be reported to a third party that can verify the outcome.
This thesis have been written along side the development and implementation of the turn based digital trading card game Major League Wizardry, and is therefore focused on designing solutions that would increase security in Major League Wizardry.
TypeBachelor thesis [Academic thesis]
Year2014
PublisherTechnical University of Denmark, Department of Applied Mathematics and Computer Science
AddressMatematiktorvet, Building 303B, DK-2800 Kgs. Lyngby, Denmark, compute@compute.dtu.dk
SeriesDTU Compute B.Sc.-2014
NoteDTU supervisor: Ekkart Kindler, ekki@dtu.dk, DTU Compute
Electronic version(s)[pdf]
Publication linkhttp://www.compute.dtu.dk/English.aspx
BibTeX data [bibtex]
IMM Group(s)Computer Science & Engineering