Car Simulation for Neurofeedback Research |
| Abstract | The goal of the thesis is to create a car-simulation game, with the objective of being the tool used to conduct experiments for a research project in neurology. This thesis describes the steps we have made to transform a relatively simple document, into an accurate environment, and later into a fully working car game. We describe the steps the program takes, first to create the environment. Then we explain how we made a car game, able to drive all the scenes created, and react the way it should be.
When the simulation was ready to be presented, Hvidovre Hospital tested our game. The software lived up to their expectations and the results were very satisfactory. All in all, the researchers at the hospital were pleased with our work, thus we had fullfied our goal. | Type | Bachelor thesis [Academic thesis] | Year | 2012 | Publisher | Technical University of Denmark, DTU Informatics, E-mail: reception@imm.dtu.dk | Address | Asmussens Alle, Building 305, DK-2800 Kgs. Lyngby, Denmark | Series | IMM-B.Sc.-2012-28 | Note | | Publication link | http://www.imm.dtu.dk/documents/ftp/bac2012/bac12_28-BilalArslan-PatrickJorgensen.pdf | BibTeX data | [bibtex] | IMM Group(s) | Image Analysis & Computer Graphics |
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