3D-console - An application interface based on X3D | Brian Kristiansen, Kristian Spangsege
| Abstract | The aim of this report is to describe the design and implementation of a system named "3D-Console" . The ultimate goal for 3D-Console was to provide a 3-D user interface framework, which enabled users to work more effciently. The user interface has been integrated into a proper 3-D environment. This report also discusses the rationale for such asystem, as well as how to optimize interaction through hardware devices and graphical effects.
3D-Console also gives interested developers and designers a 3-D environment, an X3D compatible framework and an client API, which can be used for authoring applications with 3-D user interfaces.
The new idea is the combination of two technologies: independent applications and a 3-D environment.
3D-Console builds heavily on the new 3-D graphics standard, X3D. | Keywords | 3-D, user interface, X3D, SAI, API | Type | Master's thesis [Academic thesis] | Year | 2003 | Publisher | Informatics and Mathematical Modelling, Technical University of Denmark, DTU | Address | Richard Petersens Plads, Building 321, DK-2800 Kgs. Lyngby | Series | IMM-Thesis-2003-38 | Note | | Electronic version(s) | [ps] [ps.gz] | BibTeX data | [bibtex] | IMM Group(s) | Image Analysis & Computer Graphics |
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